Corruption: Arrival Demo Release 0.300
My first major update since initial release.
Thank you for everyone for all of the feed back so far. I worked on a lot of improvements to the menus, and now the game can be completed without those bizarre menu controls I had previously.
I also scrapped the boring, uninspired filler levels for a new game mechanic: the field battles.
I want this game to focus on difficult, turn based combat. The whole idea of the old levels were to give players 'something to do' in between combat. I was never really that inspired by what I had worked on. I find the field battles are a lot more fun to work on. Currently the physics system I am running is not perfect and I will keep optimizing and tweaking to get them behaving exactly how I want. For now as a proof of concept I think it is serviceable.
For future updates I will be working on adding more levels, troops types, in battle skill customization, field battle active skills and the gold generating economy system.
Thank you.
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Corruption: Arrival
Status | In development |
Author | ProjectFO Games |
Genre | Role Playing |
Tags | 16-bit, GameMaker, Pixel Art, Retro, Short, Singleplayer |
More posts
- Corruption: Arrival Demo Patch 0.21Oct 08, 2021
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